This course has an early, pre-session start date in early February in the year of commencement.
This course has been developed in partnership with the industry-leading 3D animation studio Animal Logic and is offered through the UTS Animal Logic Academy. It is designed for aspiring professionals seeking specialised roles in the 3D animation and visual effects industries. The course focuses on developing highly specialised skills in specific areas of 3D animation and visual effects production. It does this through the application of students’ specialist skills to high-quality, industry style projects.
You will develop your creative ability, technical expertise and collaborative practice under industry expert mentorship.
Because the course and the studio are co-designed with Animal Logic, you will learn industry practices in an authentic studio environment with access to cutting-edge know-how, tools and technologies.
You will develop industry level skills in your chosen area of specialisation, such as: art department, modelling, rigging, animation, surfacing, lighting, effects, compositing, technical direction or production coordination.
Through working collaboratively on large scale projects, you will also refine your critical thinking, problem-solving, teamwork, and communication skills.
Learning occurs in a state-of-the-art digital studio. Production mirrors professional workflows which offers you practical, hands-on experience, supported by industry-standard technology with professional guidance.
Graduates emerge with advanced knowledge and project experience in their chosen area of specialisation, ready to accelerate their entry into 3D animation, visual effects and visualisation studios.
The course provides challenges and opportunities that encourage exploration and skills-building across the spectrum of roles in digital production, 3D animation, digital asset creation, visual effects and emerging visualisation disciplines. Collaborative work practices guide the development of strong competencies in critical thinking, problem solving, teamwork, and effective communication in a production environment. Graduates are able to work productively and effectively in a professional-style workplace.
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Graduate Interview - Emma Cooney
Study plan
To view the study plan please visit the UTS Handbook.
Course fees
For relevant fee information, please choose from the following:
Local student
International student
For this course, the cost per credit point for 2025 is $871. The total credit points are 72.
Careers
Graduates are able to enter industry with advanced knowledge, skills and collaborative large-project experience. In addition, they gain creative project development and presentation experience, and can contribute to the development of technology projects and industry sectors. They gain experience that can be applied across a range of roles, from story development, pre-visualisation, modelling, rigging, asset creation, 3D animation, visual effects and digital pipeline production, to creating immersive visualisation experiences and across emerging technologies such as virtual reality, augmented reality and real-time production.
Course structure
To view the course structure please visit the UTS Handbook.
Additional information
Course duration
This course is offered on a one-year, full-time basis.
On campus - Weekly
Admission requirements
Admission requirements
To be eligible for admission to this course, applicants must meet the following criteria.
Applicants must have the following:
Completed Australian bachelor's degree or higher qualification, or overseas equivalent, in any field of study AND Training and experience in their specialised area of 3D animation and/or visualisation production
Applicants without a tertiary qualification must have:
Advanced levels of knowledge and skill through self-directed learning evidenced through a portfolio of work
AND one of the following:
Completed Australian diploma or advanced diploma, or overseas equivalent, in a related field of study AND A minimum of 1 year full-time, or equivalent part-time, relevant professional experience
A minimum of 2 years full-time, or equivalent part-time, relevant professional experience
Completion of at least three industry short courses (e.g. UTS microcredential or equivalent) in a related field of study AND A minimum of 1 year full-time, or equivalent part-time, relevant professional experience
Be a minimum age of 21 years AND Have employment and/or project experience demonstrating maturity to undertake postgraduate studies
All applicants must also have:
An interest in the course and demonstrated understanding of the opportunities present in Animation and Visualisation
Eligible applicants may be required to attend an interview.
Applicants must nominate one specialisation in 3D animation or visualisation production at the time of application. The available specialisations are:
Art Department (concept art, environment art, storyboarding, character development), Pre-Visualisation/Layout, Modelling, Rigging, Animation, Visual Effects, Surfacing/Texturing, Production Management, Technical Direction, Lighting, Compositing
Supporting documentation to be submitted with the application
Curriculum Vitae AND Statement of service in one of the following formats:
An official letter from the applicant’s accountant or solicitor on their company letterhead confirming the applicant’s work experience or engagement with the business, duration of operations, and the nature of the business
A business certificate of registration in original language and English (e.g. provision of ASIC documentation or ABN or similar documentation for Australian Businesses)
Personal statement: (300 words) outlining reasons for studying the Graduate Certificate of Animation and Visualisation at UTS
Portfolio: (max. 10 pages, PDF format) demonstrating skill in the applicant’s nominated specialisation as follows:
Applicants for digital artist specialisations: include a link to the applicant’s showreel (maximum video duration 2mins) on Vimeo, YouTube or a QuickTime file with clear captions of what the applicant’s role was in each sequence presented.
Applicants for technical direction specialisation (without a showreel): provide documented experience in coding/programming for digital production or visualisation and include links to coding projects on sites such as GitHub.
Applicants for production management specialisation (without a showreel): provide documented project coordination and/or event management experience
The English proficiency requirement for international students or local applicants with international qualifications is: IELTS Academic: 6.5 overall with a score of 6.5 in listening, speaking and reading, and a score of 6.0 in writing; or TOEFL: iBT: 79-93 overall with a speaking score of 20-22, a listening score of 20-23, a reading score of 19-23 and a writing score of 21; or PTE: 58-64 overall with a score of 58 in listening, speaking and reading, and a score of 50 in writing; or C1A/C2P: 176-184 overall with a score of 176 in listening, speaking and reading, and a score of 169 in writing.
Eligibility for admission does not guarantee offer of a place.
International students
Visa requirement: To obtain a student visa to study in Australia, international students must enrol full time and on campus. Australian student visa regulations also require international students studying on student visas to complete the course within the standard full-time duration. Students can extend their courses only in exceptional circumstances.
To be eligible for admission to this course, applicants must meet the following criteria.
Applicants must have the following:
Completed Australian bachelor's degree or higher qualification, or overseas equivalent, in any field of study AND Training and experience in their specialised area of 3D animation and/or visualisation production
Applicants without a tertiary qualification must have:
Advanced levels of knowledge and skill through self-directed learning evidenced through a portfolio of work
AND one of the following:
Completed Australian diploma or advanced diploma, or overseas equivalent, in a related field of study AND A minimum of 1 year full-time, or equivalent part-time, relevant professional experience
A minimum of 2 years full-time, or equivalent part-time, relevant professional experience
Completion of at least three industry short courses (e.g. UTS microcredential or equivalent) in a related field of study AND A minimum of 1 year full-time, or equivalent part-time, relevant professional experience
Be a minimum age of 21 years AND Have employment and/or project experience demonstrating maturity to undertake postgraduate studies
All applicants must also have:
An interest in the course and demonstrated understanding of the opportunities present in Animation and Visualisation
Eligible applicants may be required to attend an interview.
Applicants must nominate one specialisation in 3D animation or visualisation production at the time of application. The available specialisations are:
Art Department (concept art, environment art, storyboarding, character development), Pre-Visualisation/Layout, Modelling, Rigging, Animation, Visual Effects, Surfacing/Texturing, Production Management, Technical Direction, Lighting, Compositing
Supporting documentation to be submitted with the application
Curriculum Vitae ANDStatement of service in one of the following formats:
An official letter from the applicant’s accountant or solicitor on their company letterhead confirming the applicant’s work experience or engagement with the business, duration of operations, and the nature of the business
A business certificate of registration in original language and English (e.g. provision of ASIC documentation or ABN or similar documentation for Australian Businesses)
Personal statement: (300 words) outlining reasons for studying the Graduate Certificate of Animation and Visualisation at UTS
Portfolio: (max. 10 pages, PDF format) demonstrating skill in the applicant’s nominated specialisation as follows:
Applicants for digital artist specialisations: include a link to the applicant’s showreel (maximum video duration 2mins) on Vimeo, YouTube or a QuickTime file with clear captions of what the applicant’s role was in each sequence presented.
Applicants for technical direction specialisation (without a showreel): provide documented experience in coding/programming for digital production or visualisation and include links to coding projects on sites such as GitHub.
Applicants for production management specialisation (without a showreel): provide documented project coordination and/or event management experience
Eligibility for admission does not guarantee offer of a place.
Inherent requirements
Inherent requirements are academic and non-academic requirements that are essential for successfully completing a course at UTS. You can find the inherent requirements for your course via the inherent requirements directory.
Recognition of prior learning
Recognition of prior learning is not available for this course.
Articulation with UTS courses
This course is part of an articulated program comprising the Graduate Certificate in Animation and Visualisation (C11326) and the Master of Animation and Visualisation.